Sewer Texture Practice

Photoshop CS4, Maya 2011, March 2011

Role: Texturer

Texture assignment for the Intro to Maya Entertainment Technology Center course. We were provided with a scene consisting of walls, toruses, rectangular prisms, and the shape I used for the waterfall. We were not allowed to model at all in this assignment, instead we had to use the provided shapes to set up a scene. The objects could be rotated, evenly scaled, and moved, but nothing else. I wanted to play around with creating semi-convincing water out of only textures so I settled on the sewer theme.